BuildCraft is a new game mod aiming at allowing users to build advanced structures and mechanisms.
Minecraft by Mojang
ABCode by: SpaceToad
Pixels by: plashal
Text By: SpaceToad
Here's a few videos showing this last version. Other tutorials are available from the BuildCraft YouTube channel.
If you're looking for setting up a multiplayer environment with BuildCraft, you may want to checkout the power packages of mossycobble. This is the environment that I use to develop and test BuildCraft SMP features. In addition to that, I am personally installing and maintaining the official BuildCraft server binaries there (currently BuildCraft 1.7.3.4 and 2.1.1), making support much easier.
Minecraft 1.8.1 downloads
2.2.1 (beta) downloads:
SMP Client and SSP:
buildcraft-client-A-core-2.2.1.zip
buildcraft-client-B-transport-2.2.1.zip
buildcraft-client-B-factory-2.2.1.zip
buildcraft-client-B-builders-2.2.1.zip
buildcraft-client-B-energy-2.2.1.zip
SMP Server:
buildcraft-server-A-core-2.2.1.zip
buildcraft-server-B-transport-2.2.1.zip
buildcraft-server-B-factory-2.2.1.zip
buildcraft-server-B-builders-2.2.1.zip
buildcraft-server-B-energy-2.2.1.zip
1.8.1.1 (stable) downloads:
buildcraft-client-A-core-1.8.1.1.zip
buildcraft-client-B-transport-1.8.1.1.zip
buildcraft-client-B-factory-1.8.1.1.zip
buildcraft-client-B-builders-1.8.1.1.zip
SMP Server:
buildcraft-server-A-core-1.8.1.1.zip
buildcraft-server-B-transport-1.8.1.1.zip
buildcraft-server-B-factory-1.8.1.1.zip
buildcraft-server-B-builders-1.8.1.1.zip
Bukkit:
Bukkit server binaries are ported by a separate team, available from http://www.minecraft...kkit-and-canary
Previous versions available on the BuildCraft wiki.
If you have some extra dollars, you can become a BuildCraft supporter and lobbyist!. You'll find under the spoiler button below areas of interest for the next major release. Things are likely to get in eventually, but if you want to, you can lobby for your area of interest. To do so, when you make a donation, send me an e-mail or a mp telling me which of the following you would like to vote for. I'll be sending preliminary results in the next few days. At the beginning of each release development cycle, I'll pick up the area that got the most donation into the highest priority. Don't hesitate to be specific about what you'd like to get in. There's no guarantee, but lobbyists wishes are the most likely to come true!
Spoiler:
[L.1] More builders capabilities
[L.2] More circuit capabilities (detectors, counters...)
[L.3] More SMP capabilities
[L.4] More powering capabilities (for faster machines, alternative to redstone current...)
[L.5] More mining capabilities (e.g. horizontal mining, support for multiple quarries per pit...)
[L.6] More pipe capability (pipes carrying power, concentrating objects, extracting selective objects...)
[L.0] Nothing in particular, just keep up the good work!
Documentation
Since things start to get complicated, official BuildCraft documentation has been written. It can be obtained in paper or pdf form, purchased from the lulu platform. This document contains deep details on how block work and can be used - a must to use BuildCraft to the top of its functionality!
BuildCraft Servers
A BuildCraft + IndustrialCraft server can be found on:
Some additional tools for BuildCraft:
BloodyRain2k BuildCraft template editor
Here's a list of mods providing a dedicated integration with BuildCraft:
Hawkye's Pumps
Eloraam's detector pipes
BlakMajik's extra BuildCraft pipes
Zeldos' teleport pipes
Since things start to get complicated, official BuildCraft documentation has been written. It can be obtained in paper or pdf form, purchased from the lulu platform. This document contains deep details on how block work and can be used - a must to use BuildCraft to the top of its functionality!
BuildCraft Servers
A BuildCraft + IndustrialCraft server can be found on:
Some additional tools for BuildCraft:
BloodyRain2k BuildCraft template editor
Here's a list of mods providing a dedicated integration with BuildCraft:
Hawkye's Pumps
Eloraam's detector pipes
BlakMajik's extra BuildCraft pipes
Zeldos' teleport pipes
Client - Windows Automatic Installation
Important note - this procedure works on a freshly updated Minecraft. For more complex installation, in particular with other mods, it may be preferable to use the manual procedure.
1. Download all the client BuildCraft packages that you want to install.
2. Download the Minecraft mod pack installation assistant from http://www.mediafire..._installer.jar.
3. Download the latest BuildCraft mod pack description from http://www.mediafire...aft-2.2.1.pack.
4. Double click on the file mod_pack_installer.jar. If that doesn't work, you probably need to install Java, from http://www.java.com/...nload/index.jsp
5. Select the pack that you want to install
6. You will now see all the files required. You may miss some BuildCraft packages, or some dependencies. Click on the "Download" button to get the files that are missing, and then "Refresh".
7. Once everything is green, the "Install" button should be clickable. Click on it. Let it do the magic!
And some explainations from Hypnotoad:
Client - Manual Installation
1. First, install ModLoader http://www.minecraft...s-mods-updates/
2. Then, install ModLoaderMP http://www.minecraft...-teams-mputils/
3. Starting BuildCraft 2.0.0, you will need to install Minecraft forge http://www.minecraft...inecraft-forge/
4. Get the client packages of BuildCraft that you want to use (see above). Here's the dependency and content details:
Core: no dependencies, provides only basic functionalities.
Transport: Depends on Core, provides only pipes.
Factory: Depends on Core , provides automatic crafting table, mining well and quarry.
Builders: Depends on Core , provides land markers and filler.
Energy: Depends on Core , provides oil and engines.
You should then be familiar with the .minecraft folder containing the minecraft resources. In .minecraft/mods, drop the zip(s) file containing the part of the release that you want to install.
WARNING By default, the Energy mod is set to redstone power. In order to enable the engine powering machines, you will need to change a line in the BuildCraft config file:
power.framework=buildcraft.energy.PneumaticPowerFramework
Some live explanations made by Hypnotoad for a 2.0.x version:
And for 1.8.1.1:
Server
1. First, install ModLoaderMP Server http://www.minecraft...-teams-mputils/
2. Starting BuildCraft 2.0.0, you will need to install Minecraft forge http://www.minecraft...inecraft-forge/
3. Get the client packages of BuildCraft that you want to use (see above).
4. Extract the contents of these packages right into minecraft_server.jar
Recipes have been migrated to the official BuildCraft site - check out http://www.mod-build...tation/recipes/
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